package GameTable

import (
	"git.oschina.net/yangdao/SGLisp"
	. "git.oschina.net/yangdao/extlib/data_type"
)

var UnitsTable *TypMap

func Load(cljPath string) {
	UnitsTable = SGLisp.EvalValueFormFile(cljPath, SGLisp.MainContext).(*TypMap)
}
